Rob Nelson discusses fishing in Famitsu's direct interview. TGG separately reports that the demonstrated fishing loop was catch-and-release and linked to recreation, challenges, or collection progress, while hunting could earn money and connect to a character who knows Jason. Those details remain invited-preview reporting.
Fishing and hunting have different reported loops
Fishing has direct-interview support; catch-and-release and hunting-income details remain clearly labeled invited-preview reporting.
Fishing is discussed by Rob Nelson
In Famitsu's direct interview, Nelson names fishing when discussing activities and says it is a personal favorite.
Catch-and-release is preview-reported
TGG reports that the demonstrated fishing design uses catch-and-release and is oriented toward recreation, challenges, and collection progress.
Hunting income and a Jason connection are preview-reported
TGG reports that hunting can earn money and is introduced through a character connected to Jason in the demonstrated material.
Locations and complete mechanics remain unannounced
Rockstar's public world material establishes Leonida's outdoor regions, while current interviews and preview reports establish only a limited activity outline.
Rockstar media, mapped carefully



Gameplay systems FAQ
Can you keep or sell fish?
TGG reports catch-and-release fishing. Rockstar has not published a first-party inventory or fish-sale rules page.
Can hunting make money?
The invited preview report says hunting can earn money, but buyers, payouts, species, and repeatability are not published.
Where are the best fishing and hunting locations?
No verified location or coordinate guide exists before release. Official region imagery does not prove spawn points.
What the direct interview establishes
Famitsu directly asks Rob Nelson about activities, and he names fishing as a favorite. That is strong evidence that fishing is part of the current game, but the interview does not provide a complete rule set.
What the invited preview reports
TGG reports a catch-and-release fishing design oriented toward recreation, challenges, and collection progress. The same preview account says hunting can earn money and is introduced through a character connected to Jason.
Fishing and hunting are not the same economy loop
The reported model separates recreational fishing from money-making hunting. It would be inaccurate to invent fish sale prices, hunting payouts, traders, or crafting systems simply because Red Dead Redemption 2 used different loops.
Official regions are context, not a location guide
Rockstar publishes outdoor imagery for Mount Kalaga, Grassrivers, and the Leonida Keys. Those official region records provide visual and geographic context, but they do not establish exact fishing spots, animal spawns, trails, or coordinates.
Release-strike verification plan
The release audit will identify species, equipment, controls, locations, repeatability, rewards, progression gates, collection tracking, and platform behavior from the shipped build before separate guides are considered.
Related entities
What we still don't know
- Fish and animal species
- Bait, rods, weapons, controls, and equipment
- Fishing spots, hunting grounds, spawn rules, and map coordinates
- Hunting buyers, payouts, repeatability, and progression gates
- Collection categories and completion requirements
- Final differences between the preview build and release build
